![]() ![]() While the game has full gamepad support, there is no setting for touch control opacity like the other two SEGA Forever Sonic titles you will have to see the touch controls for the entirety of the game. Requires an Amazon device with the game purchased from the Appstore to extract the APK. Gamepad controls can be mapped in the settings by selecting an action with touch indicator mode (Android 8/LineageOS) and choosing the desired input with gamepad mode. ShadowGun (Unlisted, this is referring to the first game, must be sideloaded) ![]() Android 6 versions may require the Octopus App There is full gamepad support when playing on Android 8.1/LineageOS. This may make the overall experience unenjoyable. Battles must also be done in mouse/touch indicator mode. In the overworld, the D-pad is recognized in gamepad mode but the Action button is not it can only be used in mouse/touch indicator mode. Gamepad mode may not be accessible until the end of the tutorial/start of the first level. Some menu functions may require mouse/touch indicator mode to reach when in gamepad mode, game cannot be paused. Initial loading screen is long (At least one minute).ĭisable the touch controls from the level select settings. ![]() Requires controls to be mapped with GameKeyboard + Touch Indicator mode recommended to prevent accidental exiting. User needs to provide their own "valve" folder. ![]() Only specific versions of the game work the newest Play Store version is unsupported. Requires remapping of the controller buttons. Mouse or touch indicator mode must be toggled to access menus/during actual gameplay. Partial, see Performance Notes/Prerequisites/Gameplay Settings The opening cutscene must be navigated with mouse/touch indicator mode.ĭead Space (Unlisted, must be sideloaded) Runs at double speed on all Android 8/LineageOS builds.Ĭard Wars - Adventure Time (Unlisted, must be sideloaded) VSync can be disabled to reduce input latency.Īsphalt 8 Racing Game - Drive, Drift at Real Speedīattle of Polytopia - A Civilization Strategy Game Larger rooms with lots of effects can drop the framerate as well. Text in-game doesn't always show correctly, and there are slowdowns on the title screen and initial start up. Yes, see Performance Notes/Prerequisites/Gameplay Settings Performance Notes/Prerequisites/Gameplay Settings ![]()
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